He does have other story-based quirks but I like to leave some stuff for you to discover yourself. In a puzzle-solving sense, he can be used to retrieve weights to weigh down switches, move objects, and help you ride air flows. In an exploration sense, your eagle can be used to hover over larger gaps and be used to shoot up into the air to reach higher plains. I will not spoil how you end up with this loveable winged creature but the eagle does play a big part in your exploration and puzzle-solving. Oh yeah, I have not really mentioned the feathered fellow yet have I? Yes, you can pet the eagle! In fact, you will pet the eagle a hell of a lot. During your jaunts across this beautiful land, you collect small gold gems that build up to extra boosts while your eagle companion is carrying you. The God Tokens you collect to eventually reveal the area’s boss are not the only rewards for exploration and puzzle-solving. The chase sequences do have a small hint of Shadow of The Colossus to them, which did bring back a tad bit of nostalgia. They usually start with a chase sequence where you have to destroy targets on their bodies while avoiding hazards, then they end by a one-on-one face-off in an arena.Įach boss has differences and intricacies you need to work out but they are all fun, fast, and heart-pounding. These battles, that take place when you have cleansed enough beacons are brilliant. Large Scale Boss FightsĮach area of the game is ruled by a god that has been corrupted by the Godslayer and resides in an ominous red swirling mass at the centre of each explorable area. The bosses of this game are equally mysterious and brilliant. These puzzles you encounter will usually reward you with God Tokens, these tokens are used to cleanse Sauron-like beacons throughout that land and allow you to take on the boss of the area. What it really works out to be though is an extra tool you can use to see rough areas that may need exploring or walls and secret doors with puzzles and tasks behind them. This headband that you stole, or ‘borrowed’ allows you to see gaps between realms. That, along with a magical visor headband thing you rob off a corpse at the start of the game, make sure you’re always progressing, without ever checking a map or looking at a waypoint. That is what is so clever about this game, you do not get told where to go, your curiosity and the brilliantly designed landscape will show you where to go, without you even realizing it. While you are flying through the environments like a cross between Usain Bolt and Robin Hood, you come across all manner of puzzles, shrines, and interesting things that catch your eye. Traversal is fast, fluid and a lot of fun! This system in itself is entertaining, never mind the rest of the game’s many great facets. You are zipping through trees, jumping over streams and linking it all together by shooting these speed-inducing targets. These two small details lead to amazing feats of athleticism and performing speedy platforming feats that make you feel wondrous. You can run and you can jump but scattered around the map are idols, floating in the air, shoot them and you will get a speed boost or a boost to your jump whilst in mid-air. The main hooks for the Pathless are the aforementioned exploration and perhaps even better than that, the game’s amazing movement and traversal systems.
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